Friday, November 6, 2009

Graduation Project - Sanctuary - Process


The following is the speech that accompanies the video above:
At the beginning of last session we explored the potential of “architectural machines” in relation to our chosen health care facility. I chose to create a subtle guiding system, which allowed for Alzheimer’s patients to always find their way back to their room without the need of an assistant. A series of lights were set up that worked like reactive bread crumbs- they would only light up in the direction you were meant to go- if you went the wrong way, the light would turn off. This of course was represented at the beginning of my film, illustrating how these lights could potentially work. To differentiate people, I imagine a small sensor would be placed in the person’s shoe or watch- nothing that would be too intrusive- allowing the lights to point to specific rooms.

For the final task of session one, each of us modelled a typical hospital room. Harry modelled a ward, Ryan chose an operating theatre and I chose the Intensive Care Unit. I used this assignment as a way to express my desire to move away from the cold bleak feel of a hospital. Using lightning, rain and water sloshing constantly around your ankles to metaphorically express the frustration and confusion of dementia, I attempted to outline the limitations of clinical architecture in helping patients with Alzheimer’s.

When it came to dealing with the site, it was apparent that the footprint of the site was awkward. The fact that a large exhaust stack for the Eastern Distributer Tunnel was positioned in the middle of the site meant that the building had to wrap around it in a “U” shape, and blocked a lot of natural light. This meant that the obvious choice is to go high. This posed a problem in designing for Alzheimer’s in that in all the other dementia institutes I researched; they all underline the importance of keeping to 1 floor where possible. My reaction to this was to emphasise a central core of movement to act as a landmark to help orientate you wherever you may be in the building.

In this large movement space I wanted to include ramps. Not because of disabled access, although that was a consideration, but for the effect ramps have in encouraging and representing movement. The movement between heights becomes a gradual journey rather than the insignificance of stairs or the void of an elevator. As my design progressed I started to introduce the idea of looping, with ramps resembling an infinity symbol allowing for an endless journey. The idea was to encourage the known “wandering” of Alzheimer’s patients, however feedback from the submission suggested it would agitate and frustrate patients rather than help them. It was also stated that large voids would confuse and disorientate patients, therefore requiring a substantial redesign of the movement spaces.

One of the advantages of being able to design in a real time environment is that it becomes easy to “test” and “experiment” the design. Although I, of course, wasn’t able to test my schemes with patients suffering from dementia, I was able to test it with 4 people who were able to give direct feedback as well as allowing me to assess how they orientated themselves within the building. My original designs of the atrium seemed to work, in that each subject could easily navigate around the building once they were able to see the atrium.

As I removed my large atrium and scaled down my movement spaces to a more human scale, I decided to still keep the changes in level in the centre of the building to allow for consistency. While it may seem odd to have a ramp leading to a stair, the intention is to move to another level easily, but still maintain a sense of a journey.

With the introduction of a stair element, my scheme now required an elevator. I was opposed to the idea of an elevator due to the lack of spatial orientation when travelling in one. At first I thought a glass elevator would be the answer, however this seemed to have similar issues with the large void of the earlier schemes. Therefore, I settled on allowing specific “windows” out of the elevator at different floors, allowing for an understanding of where you are spatially, but not providing daunting views over 6 stories.

The small theatre was always part of all my schemes. The idea was to have a multifunctional space that could have a projector to show films, a stage to perform small theatre and it could also act simply as a meeting space. I always was drawn to the concept of a small theatre for its potential to provide culture and social situations easily while also inviting the general public to be involved.

Since the last submission, I found it important to add visual cues throughout my building. I chose to do this through the use of materials and colours. Inspired by the works of Luis Barragan, I chose to implement colourful feature walls at selected parts of the building to help define planes and emphasise various rooms. The central skylight is brightly coloured orange and is visible from every floor of the building. It takes the roll of the atrium from the previous schemes, acting as a landmark to orientated yourself.

These feature walls also exist in the bedrooms, helping to distinguish them from one another. Each bedroom is specifically designed to be different. Two of them are for couples, allowing for a patient’s spouse to also live in the building. One bedroom is designed for a gardening enthusiast with part of the room designated specifically for a small internal garden. The two coupled rooms join as a garden providing a private outdoor area only for the two patients living in each room. Each bedroom was also designed so that there is always an eye line from the bed to the toilet as recommended from the previous submission’s feedback.

Each of the gardens in the building provides specific purposes. There’s the private garden that only two friends can share, the large wild garden in the centre of the basement levels reaching out and uncontrolled, the small walled garden next to it that allows for specific planting and maintenance. The large vertical garden running along the second floor dominating the level and almost appearing to act as structure, the roof garden grows wherever it wants to, but still provides small areas to plant vegetables or herbs, and above the theatre a somewhat secluded garden, allowing for a vantage over Surry Hills.

Graduation Project - Sanctuary - Film



The brief for this project was to design a healthcare centre along the busy South Dowling Street in Surry Hills. The way I decided to approach this brief was not to design a building that could practically be funded and built, but rather use the medium of architecture to somewhat critique the way healthcare operates in Australia. The ethical question of whether to treat as many patients as possible to a lesser standard of care or to treat few patients with greater care is a difficult question in regards to mental illness. While I agree that ethically as many people that need care should be able to receive care, in the realm of mental illnesses such as Alzheimer’s Disease, inadequate care is either ineffective or possibly detrimental. Therefore, in my design, I have chosen to explore hypothetically what could be achieved without the pressures of finance to create a healthcare centre with only the patient’s interests at mind.

I chose Alzheimer’s Disease for the function of my building because patients that suffer from the disease require specific design considerations and long term care. A good friend of mine tragically lost their father to Alzheimer’s disease last year at the young age of 55 and for the 5 years I knew him I witnessed the different stages of the disease as well as the absence of a suitable care facility. The site’s proximity to the city provides an opportunity to have victims of Alzheimer’s closer to family.

The intention of the design is to cater to early onset Alzheimer’s specifically- that is, patients that contract the disease young. The reason for this is that no such facility exists- patient’s are forced into nursing homes and in some cases, in desperation, the emergency room- both of which are not suitable for Alzheimer’s.

My sanctuary for this niche of the population provides long term care for five to seven patients, which is also integrated with a day care facility for those without full time care needs. This area is located on the bottom two floors of the building, accessible only via an elevator, providing effective, but discreet security. The upper 3 floors are open to the public offering a semi-outdoor cafe, education about the disease, a library and small theatre- promoting interaction between Alzheimer’s patients and the greater community.

Plant life surrounds and weaves through the building, promoting patient engagement with the maintenance and upkeep of these gardens in an effort to keep them as active as possible, both mentally and physically. The gardens provide a range of environmental experiences- from the active and social to the calm, orderly and almost reclusive in order to accommodate the different stages of the development of Alzheimer’s.

Donald McKay of the University of Waterloo in Canada stated that “before treating Alzheimer’s Disease patients as a medical problem or a management issue, as incurably afflicted, as a family burden, or as a challenge for medical science, they must be regarded as citizens of our society, as people worthy of respect.”

Thursday, October 29, 2009

Basement Bedroom


This is the first bedroom model for my building, with the other bedrooms having a similar feel to this one. The video shows the process of throwing models into crysis and then fixing up errors and adding more detail.

I'm quite happy with how the textures are turning out. I think I figured out how to do bathroom textures and get the overall scale of furniture to my liking. Although this step took some time, I feel that fleshing out my sketches for the other rooms should be far quicker having this room as a model.

Friday, October 23, 2009

Friday, October 9, 2009

Scheme 4 - Colour and Plants

Recompressed and re-uploaded my "Colour and Plants" video (it's not only 177mb and HD quality).

The goal of this video was to explore how materiality and colour as well as plants can change the perception of a space dramatically. From the discussions today, I have a strong basis in which to move forward in my design.

My next video will feature some large changes to the building, and look at designing through detailing. The video will centralise around lighting and furniture.

Thursday, October 1, 2009

Music for Presentation

I have also been considering some music for my videos a little more seriously. I quite liked the work of Carly Comando, who is an independant pianist whose sone "Everyday" I used for the final submission of Session 1. Looking into her work a bit, I found a song "Chain Reaction" which I want to use for a short video about colour and plants using Scheme 4 as my basis.

Trying to find an example of the song, I found out that it was actually a comission for this video- which actually is also a good example of some basic Adobe After Effects. I have ordered her CD from the States and I should hopefully find some longer songs for my final presentation.

Fight Club Scene Inspiration

As discussed last week, the "IKEA Scene" from Fight Club would be quite an interesting way of presenting some details about the building through film.

I hope to achieve this by actually making text in 3DS max and exporting it to Crysis. Then using the camera tools in Crysis to do a slow pan/orbit on a set path with the imported text layer turned off, so I can repeat the exact same path with the text layer turned on, allowing for it to be masked and appear as I want it to using Adobe After Effects.

Will need some experimentation, which I will try this evening.